[English | Japanese]
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Yoshihiro Kanamori
Ph.D. in Computer Science, Assistant Professor
Adddres: Tennoudai 1-1-1, Tsukuba, Ibaraki, 305-8573, Japan |
Please do not hesitate to contact me if you have any requests/questions.
"The Magic of Computer Graphics: Rendering" will be published from AK Peters
An excellent book, written by Ms. Noriko Kurachi, that introduces the recent progress of computer graphics and the related fields will be published this summer, around the same time as SIGGRAPH 2010. The book includes not only high-quality technical descriptions reviewed by the leading researchers in the world but also the stories of the background and practical use for each technical topic, which makes this book very precious in the research of computer graphics and unique among the world. Therefore, I hereby recommend this book.
Please click the following links for more details: AK Peters, Amazon
Computer graphics, real-time rendering, visual simulations and geometric modeling.
| GPU-based Fast Ray Casting for a Large Number of Metaballs
(Project)
Published in Eurographics 2008, Crete, Greece. |
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| Hardware-accelerated Deformations Using Moving Least-Squares | |
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Hole-filling for Point-based Rendering |
| Hardware-accerelated Radiosity for Point-sampled Geometry |