[English | Japanese]

Yoshihiro Kanamori

Ph.D. in Computer Science, Associate Professor
Computational Geometry and Graphics Laboratory (CGG),
Master's/Doctoral Program in Computer Science,
(College of Media Arts, Science and Technology),
Degree Programs in Systems and Information Engineering,
Graduate School of Science and Technology
,
University of Tsukuba

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Address in Univ. of Tsukuba: Tennoudai 1-1-1, Tsukuba, Ibaraki, 305-8573, Japan [map]
Office: Room #1108, Laboratory of Advanced Research B (Phone: +81.29.853.5483, ext. 5483)
Lab 1: Room #1125, Laboratory of Advanced Research B (Phone/Fax: +81.29.853.5600, ext. 8473)
Lab 2: Room #925, Laboratory of Advanced Research B (Phone/Fax: +81.29.853.5388)
E-mail: kanamori(AT)cs.tsukuba.ac.jp

Please do not hesitate to contact me if you have any requests/questions.


For international students:

You can apply to the MEXT scholarship for our master's/doctoral programs in computer science. For more details, please visit [this page].


Lectures:

2024

English Documents for Students:

  1. Guidelines for Research Paper Introduction


Research interests:

Computer graphics (CG), rendering, deep learning, image editing techniques, and CG applications for industry.


Publications:

Journals:

  1. Toshiki Kanai, Yuki Endo, Yoshihiro Kanamori: "Seasonal Terrain Texture Synthesis via Köppen Periodic Conditioning," The Visual Computer (Proc. of Computer Graphics International 2024), Volume 40, pages 4857–4868, 2024. [PDF] [Project] (Second Best Student Award)
  2. Taishi Ito, Yuki Endo, Yoshihiro Kanamori: "Age-dependent face diversification via latent space analysis," The Visual Computer (Proc. of Computer Graphics International 2023), Vol. 39, pp. 3221–3233, 2023.
  3. Xingchao Yang, Takafumi Taketomi, Yoshihiro Kanamori: "Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition," Computer Graphics Forum (Proc. of Eurographics 2023), Vol. 42, No. 2, pp. 293-307, 2023. [Project] [PDF]
  4. Haruka Takahashi, Yoshihiro Kanamori, Yuki Endo: "3D Terrain Estimation from a Single Landscape Image," Computer Animation and Virtual Worlds (Special Issue on Computer Graphics International 2022 Part 2), Vol. 33, Issue 6, e2119, 14 pages, 2022. [Project] [PDF] [Movie]
  5. Yuki Endo, Yoshihiro Kanamori: "Controlling StyleGANs Using Rough Scribbles via One-shot Learning," Computer Animation and Virtual Worlds (Special Issue on Computer Graphics International 2022 Part 1), Vol. 33, Issue 5, e2102, 16 pages, 2022. [Project] [PDF] [Code] [Movie]
  6. Takato Yoshikawa, Yuki Endo, Yoshihiro Kanamori: "Diversifying Detail and Appearance in Sketch-Based Face Image Synthesis," The Visual Computer (Computer Graphics International 2022), Vol. 38, No. 9, pp. 3121-3133, 2022. [Project] [PDF] [Code] [Movie]
  7. Daichi Tajima, Yoshihiro Kanamori, Yuki Endo: "Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptation," Computer Graphics Forum (Proc. of Pacific Graphics 2021), Vol. 40, No. 7, pp. 205-216, 2021. [Project] [PDF]
  8. Yuki Endo, Yoshihiro Kanamori: "Diversifying Semantic Image Synthesis and Editing via Class- and Layer-wise VAEs," Computer Graphics Forum (Proc. of Pacific Graphics 2020), Vol. 39, No. 7, pp. 519-530, 2020. [Project][Project (mirror)]
  9. Yuki Endo, Yoshihiro Kanamori, Shigeru Kuriyama: "Animating Landscape: Self-Supervised Learning of Decoupled Motion and Appearance for Single-Image Video Synthesis," ACM Transactions on Graphics (Proc. of SIGGRAPH Asia 2019), Vol. 38, No. 6, Article No. 175, 2019. [Project][Project (mirror)]
  10. Yuya Kato, Shinichi Tanaka, Yoshihiro Kanamori, Jun Mitani: "Single-View Modeling of Layered Origami with Plausible Outer Shape," Computer Graphics Forum (Proc. of Pacific Graphics 2019), Vol. 38, Issue 7, pages 629-640, 2019. [Project] [PDF (60.8MB)] [Movie (14.4MB)]
  11. Yoshihiro Kanamori, Yuki Endo: "Relighting Humans: Occlusion-Aware Inverse Rendering for Full-Body Human Images," ACM Transactions on Graphics (Proc. of SIGGRAPH Asia 2018), 37, 6, Article No. 270, November 2018. [Project] [PDF (highres, 38MB)] [PDF (lowres, 3 MB)] [PPTX (29.5 MB)] [Movie (81 MB)]
  12. Takazumi Kikuchi, Yuki Endo, Yoshihiro Kanamori, Taisuke Hashimoto, and Jun Mitani, "Transferring pose and augmenting background for deep human-image parsing and its applications," Journal of Computational Visual Media, 12 pages, 2018. [PDF, Supplemental material (open access)] (CVMJ Honorable Mention Award)
  13. Yan Zhao, Yuki Endo, Yoshihiro Kanamori, Jun Mitani: "Approximating 3D Surfaces using Generalized Waterbomb Tessellations," Journal of Computational Design and Engineering, 2018. (ESCI, Accepted) [PDF (open access)]
  14. Yan Zhao, Yoshihiro Kanamori, Jun Mitani: "Design and Motion Analysis of Axisymmetric 3D Origami with Generic Six-crease Bases," Computer Aided Geometric Design, Vol. 59, No. Supplement C, pp. 86-97, 2018. https://doi.org/10.1016/j.cagd.2017.10.002 [Project]
  15. Yuki Endo, Yoshihiro Kanamori, Jun Mitani: "Deep Reverse Tone Mapping," ACM Transactions on Graphics (Proc. of SIGGRAPH Asia 2017), 36, 6, pp.177:1-177:10, November 2017. [Project] [Project (mirror)]
  16. Emi Miyamoto, Yuki Endo, Yoshihiro Kanamori, and Jun Mitani, "Semi-Automatic Conversion of 3D Shape into Flat-Foldable Polygonal Model," Computer Graphics Forum (Proc. of Pacific Graphics 2017), Vol. 36, ISSUE 7, pp.41-50, 2017. [Project] [PDF]
  17. Yan Zhao, Yoshihiro Kanamori, and Jun Mitani, "Geometry of Axisymmetric 3D Origami Consisting of Triangular Facets," Journal for Geometry and Graphics, Vol. 21, No. 1, pp. 107-118, 2017.
  18. Man Zhang, Yuki Igarashi, Yoshihiro Kanamori and Jun Mitani, "Component-based building instructions for block assembly," Computer-Aided Design and Applications, Vol. 14, No. 3, pp. 293-300, 2017.
  19. Takuya Imai, Yoshihiro Kanamori, Jun Mitani: "Real-Time Screen-Space Liquid Rendering with Complex Refractions," Computer Animation and Virtual Worlds (Special issue for CASA 2016), Volume 27, Issue 3-4, pages 425-434, May-August 2016. [Project (Code available)] [PDF]
  20. Yuki Endo, Satoshi Iizuka, Yoshihiro Kanamori, Jun Mitani: "DeepProp: Extracting Deep Features from a Single Image for Edit Propagation," Computer Graphics Forum (Proc. of Eurographics 2016), Vol. 35, ISSUE 2, pages 189-201, 2016. [Project (Code available)] [PDF]
  21. Satoshi Iizuka, Yuki Endo, Yoshihiro Kanamori, Jun Mitani: "Single Image Weathering via Exemplar Propagation," Computer Graphics Forum (Proc. of Eurographics 2016), Vol. 35, ISSUE 2, pages 501-509, 2016. [Project] [PDF] [Movie]
  22. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Random Realization of Polyhedral Graphs as Deltahedra", Journal of Geometry Graphics, Vol.19, No.2, pp.227-236, 2016.
  23. Yuto Kase, Yoshihiro Kanamori, Jun Mitani, "A method for designing flat-foldable 3D polygonal models," Science of Origami Vol.5 No.1, March, 2016. (in Japanese)
  24. Shinichi Tanaka, Yoshihiro Kanamori, Jun Mitani, "A generation method of flat origami model for CG," Science of Origami Vol.5 No.1, March, 2016. (in Japanese)
  25. Yoshihiro Kanamori, Hiroki Yamada, Masaki Hirose, Jun Mitani, and Yukio Fukui: "Image-Based Virtual Try-On System with Garment Reshaping and Color Correction," Transactions on Computational Science (TCS) XXVI Special Issue on Cyberworlds and Cybersecurity, Vol. 9550, pp.1-16, 2016. doi=10.1007/978-3-662-49247-5 [PDF]
  26. Yohei Yamamoto, Yoshihiro Kanamori, Jun Mitani: "A study on square-tile puzzle with multiple answers," Journal of Information Processing Society of Japan (in Japanese), Vol.56, No.6, pp.1507-1516, 2015.
  27. Yuki Endo, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "A Design System for Water Flow Stain Images Using Particle Simulation," Journal of Information Processing Society of Japan (in Japanese), Vol.56, No.3, pp.1049-1058, 2015.
  28. Maki Kitamura, Yoshihiro Kanamori, Reiji Tsuruno: "2.5D Modeling from Illustrations of Different Views," International Journal of Asia Digital Art & Design (ADADA), Vol. 18, No. 4, pp. 74-79, 2015. [PDF], [Movie]
  29. Hiroshi Aoki, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui: "AR based Ornament Design System for 3D Printing," Journal of Computational Design and Engineering, Vol. 2, No. 1, pp. 47-54, 2015. (doi:10.1016/j.jcde.2014.11.005)
  30. Satoshi Iizuka, Yuki Endo, Masaki Hirose, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Object repositioning based on the perspective in a single image," Computer Graphics Forum, Volume 33, Issue 8, pages 157-166, Dec. 2014. (presented at Eurographics 2015) [Project] [PDF] [Movie] [PPTX(with Movies)]
  31. Satoshi Iizuka, Yuki Endo, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Efficient Depth Propagation for Constructing a Layered Depth Image from a Single Image," Computer Graphics Forum (Proc. of Pacific Graphics 2014), Volume 33, Issue 7, pages 279-288, Oct. 2014. [Project]
  32. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui: "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits," The International Journal of CAD/CAM (IJCC), Vol. 13, No. 2, pp. 23 - 29, 2013.
  33. Hiroharu Itoh, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Modeling of Reverse Perspective Objects," The Journal of the Society of Art and Science (in Japanese), Vol. 12, No. 3, pp.143-151, 2013. [Project (in Japanese)] [PDF] [Movie] (Paper award in Volume 12)
  34. Hiroki Yamada, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani: "Relighting with Kinect", the ITE Journal (in Japanese), Vol. 67, No. 5, pp. J152-J154, 2013 [PDF].
  35. Yoshihiro Kanamori, Takeshi Nishikawa, Yonghao Yue, Tomoyuki Nishita: "Visual Simulation of Bubbles in Carbonated Water," The Journal of the Society of Art and Science, Vol. 11, No. 4, pp. 118-128, 2013. [PDF]
  36. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita: "Wetting Effects in Hair Simulation," Computer Graphics Forum (Proc. of Pacific Graphics 2012), Volume 31, Issue 7pt1, pp. 1993-2002, 2012-9.
  37. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "A computer aided design system for simple origami pieces based on the enumeration of folded shapes", Science of Origami (in Japanese), Vol. 2, No. 1, pp. 33-44, 2012.
  38. Yuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani: "Matting and Compositing for Fresnel Reflection on Wavy Surfaces," Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering (EGSR) 2012), Volume 31, Number 4, pp. 1435-1443, 2012-6 [Project].
  39. Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita: "Animating Strings with Twisting, Tearing and Flicking Effects", Computer Animation and Virtual Worlds, Volume 23, Issue 2, pages 113-124, 2012.
  40. Satoshi Iizuka, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Efficiently Modeling 3D Scenes from a Single Image", IEEE Computer Graphics and Applications, Vol. 32, No. 6, pp. 18-25, 2012 [Project] [PDF] [Movie].
  41. Satoshi Iizuka, Yuki Endo, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui: "An Interactive Design System for Pop-Up Cards with a Physical Simulation," The Visual Computer (Proc. of Computer Graphics International 2011), Volume 27, Numbers 6-8, 605-612, 2011. [Project]
  42. Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita: "Deterministic Blue Noise Sampling by Solving Largest Empty Circle Problems," Journal of IIEEJ, Vol.40, No.1, pp. 6-13, 2011-1. [PDF] [Project]
  43. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita: "Chain Shape Matching for Simulating Complex Hairstyles," Computer Graphics Forum, Volume 29, Issue 8, pages 2438-2446, 2010-12. [PDF], [Movie]
  44. Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, Tim Weyrich, Tomoyuki Nishita, Markus Gross: "EWA Motion Blur", Computer Graphics Forum (Proc. of Eurographics 2010), Vol.29, No.2, pp.733-742, 2010-5.
  45. Makoto Ohta, Yoshihiro Kanamori, Tomoyuki Nishita: "Deformation and fracturing using adaptive shape matching with stiffness adjustment," Computer Animation and Virtual Worlds (Proc. of Computer Animation and Social Agents 2009), Vol. 20, Issue 2-3, pp. 365-373, 2009-6. [PDF], [Movie1, Movie2]
  46. Witawat Rungjiratananon, Zoltan Szego, Yoshihiro Kanamori, Tomoyuki Nishita: "Real-time Animation of Sand-Water Interaction," Computer Graphics Forum (Proc. of Pacific Graphics 2008), Vol. 27, No. 7, pp. 1887-1893. [PDF], [Movie]
  47. Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita: "GPU-based Fast Ray Casting for a Large Number of Metaballs," Computer Graphics Forum (Proc. of Eurographics 2008), Vol. 27, ISSUE 2, No. 3, pp. 351-360, 2008 (CG International Award at NICOGRAPH 2010). [PDF] [PPT] [Movie] [BibTex] [Project]
  48. Yoshihiro Kanamori, Shigeo Takahashi, Tomoyuki Nishita: "An Effcient Up-Sampling Method for Filling Holes on Point-sampled Surfaces," Journal of IIEEJ (In Japanese), Vol.36,No.4, pp.354-361, 2007-7. [PDF]

International:

  1. Xingchao Yang, Takafumi Taketomi, Yuki Endo, Yoshihiro Kanamori, "Makeup Prior Models for 3D Facial Makeup Estimation and Applications," pp. 2165-2176, CVPR 2024, June 2024. [PDF] [Supplemental Material] [arXiv] [Project]
  2. Takato Yoshikawa, Yuki Endo, Yoshihiro Kanamori, "StyleHumanCLIP: Text-guided Garment Manipulation for StyleGAN-Human," Proc. of International Conference on Computer Vision Theory and Applications (VISAPP 2024), Feb. 2024 (Best Student Paper Award). [arXiv] [Project]
  3. Yuta Okuyama, Yuki Endo, and Yoshihiro Kanamori, "DiffBody: Diffusion-based Pose and Shape Editing of Human Images," Proc. of 2024 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), pp. 6333-6342, Jan. 2024. [PDF] [Supplemental Material] [arXiv] [GitHub] [Project]
  4. Sergey Pavlov, Yoshihiro Kanamori, and Yuki Endo, "Line2Depth: Indoor Depth Estimation from Line Drawings," Proc. of the 16th International Conference on Computer Vision Theory and Applications (VISAPP 2021), Feb. 2021 (short paper).
  5. Yiyang Jia, Yoshihiro Kanamori, and Jun Mitani, "Flat-Foldability for 1 × n Maps with Square/Diagonal Grid Patterns," In Proc. of International Workshop on Algorithms and Computation (WALCOM 2019) (Part of the Lecture Notes in Computer Science book series (LNCS, volume 11355)), pp. 135-147, 2018.
  6. Takumi Yajima, Yoshihiro Kanamori, Yuki Endo and Jun Mitani, "Interactive Edge-Aware Segmentation of Character Illustrations for Articulated 2D Animations," In Proc. of NICOGRAPH International 2018, 8 pages, June 29-30, 2018, Tainan, Taiwan. (Best Paper Award) [PDF]
  7. Takazumi Kikuchi, Yuki Endo, Yoshihiro Kanamori, Taisuke Hashimoto, and Jun Mitani, "Transferring Pose and Augmenting Background Variation for Deep Human Image Parsing," Proc. of Pacific Graphics 2017, pp. 7-12, 2017. (short paper)
  8. Taisuke Hashimoto, Yoshihiro Kanamori, Yuki Endo, and Jun Mitani, "Improving Bivariate BRDF Acquisition by Optimizing Light Directions," Proc. of Pacific Graphics 2017, 2 pages, 2017. (poster)
  9. Peng Wang, Yoshihiro Kanamori, Yuki Endo, and Jun Mitani, "Body-shape Transfer for Super Deformation of 3D Character Models," In Proc. of NICOGRAPH International 2017, 7 pages, June 2-3, Kyoto, 2017. (Best Paper Award) [PDF]
  10. Shinichi Tanaka, Yuki Endo, Yoshihiro Kanamori, Jun Mitani, "A generation method of origami model for CG," In Proc. of ICMMA2016: International Conference on Mathematical Modeling and Applications 2016 'Origami-Based Modeling and Analysis,' Nov. 9-12, Tokyo, 2016. (Poster Award)
  11. Yan ZHAO, Yoshihiro KANAMORI, Jun MITANI, "GEOMETRY OF AXISYMMETRIC 3D ORIGAMI CONSISTING OF TRIANGLE FACETS," Proc. of 17th International Conference on Geometry and Graphics (ICGG), BeiJing, China, 4 - 8 August, 2016.
  12. Man Zhang, Yuki Igarashi, Yoshihiro Kanamori, Jun Mitani, "Component-based Building Instructions for Block Assembly," CAD'16, pp. 55-59, Canada, July, 2016.
  13. Man Zhang, Yuki Igarashi, Yoshihiro Kanamori, Jun Mitani, "Designing Mini Block Artwork from Colored Mesh," Lecture Notes in Computer Science (Proc. of Smart Graphics 2015), Vol. 9317, pp. 3-15, Springer, 2015. [PDF] [Project]
  14. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, and Yukio Fukui: "Simple Flat Origami Exploration System with Random Folds," Origami^6, to appear.
  15. Yuto Kase, Yoshihiro Kanamori, Jun Mitani: "A Method for Designing Flat-Foldable 3D Polygonal Models," In Proc. of the ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference (IDETC/CIE), 2015, to appear.
  16. Hiroki Yamada, Masaki Hirose, Yoshihiro Kanamori, Jun Mitani and Yukio Fukui, "Image-Based Virtual Fitting System with Garment Image Reshaping," Cyberworlds 2014, pp. 47 - 54, Santander, Spain, 2014. [PDF]
  17. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, and Yukio Fukui, Enumeration of Deltahedral Graphs With up to 10 Vertices, 16th International Conference on Geometry and Graphics (ICGG2014), Innsbruck, Austria, August 4 - 8, 8 pages, 2014.
  18. Yuto Kase, Jun Mitani, Yukio Fukui and Yoshihiro Kanamori, "Flat-Foldable Axisymmetric Structures with Open Edges," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 2014.
  19. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "Simple Flat Origami Exploration System with Random Folds," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 8 pages, 2014.
  20. Hugo Akitaya, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "Generating Folding Sequences from Crease Patterns of Flat-Foldable Origami," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 1 page, 2014.
  21. Hugo Akitaya, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "Curved Origami for Developable Surface Coupling," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 1 page, 2014.
  22. Tianyi Wang, Jun Mitani, Yoshihiro Kanamori and Yukio Fukui, "A Study on Orthogonal Pleat Tessellation and Its Folding Sequence," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 1 page, 2014.
  23. Shuang Tang, Jun Mitani, Yukio Fukui and Yoshihiro Kanamori, "Designing Nth Order Rotational Symmetry Origami From 4th Order Symmetric Crease Patterns," In Proc. of 6OSME (The 6th International Meeting on Origami in Science, Mathematics and Education), Tokyo, Japan, 1 page, 2014.
  24. Takuya Imai, Yoshihiro Kanamori, Yukio Fukui and Jun Mitani, "Real-Time Screen-Space Liquid Rendering with Two-Sided Refractions," NICOGRAPH International 2014, pp. 71 - 76, Visby, Sweden, 2014. [PDF]
  25. Yoshihiro Kanamori, "A comparative study of region matching based on shape descriptors for coloring hand-drawn animation," In Proc. of Image and Vision Computing New Zealand (IVCNZ) 2013, pp. 483-488, Wellington, New Zealand, Nov. 27-29, 2013 (poster). [PDF]
  26. Maki Kitamura, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, Reiji Tsuruno, "Motion Frame Omission for Cartoon-like Effects," In Proceedings of International Workshop on Advanced Image Technology (IWAIT) 2014, pp. 148-152, Bangkok, Thailand, Jan. 6-8, 2014. [Movie]
  27. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "A Monte Carlo Method for Exploring Tiny Origami Pieces", International Conference on Simulation Technology (JSST2013), Sep. 11-13, 2013, Tokyo. (Student Presentation Award)
  28. Hugo Akitaya, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Origami Diagrams and 3D Animation from Flat-Foldable Crease Patterns Sequences", International Conference on Simulation Technology (JSST2013), Sep. 11-13, 2013, Tokyo. (Outstanding Presentation Award)
  29. Hugo A. Akitaya, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui, "Generating Folding Sequences from Crease Patterns of Flat-Foldable Origami," SIGGRAPH 2013 poster, 2013. (ACM Student Research Competition, 1st Place)
  30. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita, "Fast hair collision handling using slice planes," In Proc. of ACM Symposium on Interactive 3D Graphics and Games (I3D) 2013, pp. 185, San Francisco, Mar. 14-16, 2013. (poster)
  31. Kenjiro NAKAJIMA, Jun MITANI, Yoshihiro KANAMORI and Yukio FUKUI, "Path planning for cutting plotters with consideration on avoiding paper jams," Asian Conference on Design and Digital Engineering 2012 (ACDDE 2012), 2012-12.
  32. Naoya TSURUTA, Jun MITANI, Yoshihiro KANAMORI and Yukio FUKUI, "Interactive Design of 3D Geometry Made by Bending Inextensible Sheet Material Containing Slits," Asian Conference on Design and Digital Engineering 2012 (ACDDE 2012), 2012-12.
  33. Yoshihiro Kanamori, "Region Matching with Proxy Ellipses for Coloring Hand-Drawn Animations," SIGGRAPH Asia 2012 Technical Brief, 2012-11. [PDF]
  34. Pablo Garcia Trigo, Yoshihiro Kanamori, Sei Imai, Yonghao Yue, Tomoyuki Nishita: "Efficient Image Registration for Cartoon Animation," In Proc. of IIEEJ 3rd Image Electronics and Visual Computer Workshop (IEVC 2012), 2012-11.
  35. Kazumasa Nozawa, Yoitsu Takahashi, Yukio Fukui, Jun Mitani, Yoshihiro Kanamori: "Development of similarity measures by extracting design features of a shoe last," In Proc. of AHFE International Conference 2012, pp. 7158 - 7166, 2012.
  36. Yoshihiro Kanamori, Takeshi Nishikawa, Yonghao Yue, Tomoyuki Nishita: "Visual Simulation of Bubbles in Carbonated Water," NICOGRAPH International 2012, 2012-7 (Best Paper Award).
  37. Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita: "Twisting, Tearing and Flicking Effects in String Animations", In Proc. of Motion In Games, pages 192-203, 2011-11 (Best Paper Award).
  38. Hiroki Watanabe, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "An Image-based Hair Styling System Using Layered Texture Pieces", In Proc. of Pacific Graphics 2011, pages 7-12, 2011-09 [PDF] [Movie] [Project].
  39. Masaki Hirose, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui: "An Interactive Design System for Sphericon-based Geometric Toys using Conical Voxels", In Proc. of Smart Graphics 2011, pages 37-47, 2011-7.
  40. Yuki Endo, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "Weathering effects with geometric details for images," In Proc. of Computer Graphics International 2011, 2011-6 [PDF] [Movie] [Project].
  41. Yoshihiro Kanamori, Nguyen Huu Cuong, Tomoyuki Nishita: "Local Optimization of Distortions in Wide-Angle Images Using Moving Least-Squares", In Proc. of SCCG (Spring Conference on Computer Graphics), pp. 77-82, 2011-4. [PDF] [PPT]
  42. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita: "Elastic Rod Simulation by Chain Shape Matching with Twisting Effect," SIGGRAPH Asia sketch, 2010.
  43. Naoya Tsuruta, Jun Mitani, Yoshihiro Kanamori, Yukio Fukui: "A CAD system for drawing origami diagrams combined with a prediction of folding processes," In Proc. of 5OSME (5th International Conference on Origami in Science, Mathematics and Education), 2010-7.
  44. Yuki Endo, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui: "An Interactive Design System for Water Flow Stains on Outdoor Images," Lecture Notes in Computer Science (Proc. of Smart Graphics 2010), Volume 6133, pp. 160-171, 2010-6 [Project].
  45. Zoltan Szego, Yoshihiro Kanamori, Tomoyuki Nishita: "Blue Noise Sampling via Delaunay Triangulation," IEVC2010 (IIEEJ Image Electronics and Visual Computing Workshop 2010), 2010-3 (Best Presentation Award).
  46. Nguyen Huu Cuong, Yoshihiro Kanamori, Tomoyuki Nishita: "Shape Deformations Using Moving Least-Squares with Topology-Aware Distance Metric," IEVC2010 (IIEEJ Image Electronics and Visual Computing Workshop 2010), 2010-3.
  47. Yoitsu Takahashi, Noriya Hayashimoto, Yoshihiro Kanamori, Jun Mitani, Yukio Fukui, Seiichi Nishihara: "Generating a shoe last shape using Laplacian deformation". VRCAI 2009: 273-274.
  48. Yoshihiro Kanamori, Eiji Takaoki, Tomoyuki Nishita: "Eccentric Radial Basis Functions and Applications," SIGGRAPH 2008 Talk.
  49. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita: "Simulation of Interactions Between Fluids and Granular Materials with Wetting Effects," Proc. of NICOGRAPH International 2008.
  50. Yoshihiro Kanamori, "GPU-based Fast Rendering of Metaballs," The 5th Korea-Japan Joint Workshop on Computer Graphics, Oct, 2007.
  51. Yoshihiro Kanamori, Tomoyuki Nishita: "A Novel Upsampling Method for Hole-Free Rendering of Point-Sampled Geometry," Proc. Pacific Graphics 2005, pp.45-47, 2005-10.

Domestic: (Please see the Japanese page)

Theses:

  1. Doctral dissertation: "A Study on Efficient Sampling and Fast Rendering of Point-based Implicit Surfaces,", March, 2009.
  2. Master thesis: "An Efficient Up-Sampling Method for Filling Holes on Point-sampled Surfaces and Its Applications," March, 2006.
  3. Bachelor thesis: "A Hemicube Radiosity Method for Point-sampled Models," March, 2004.

Professional Service:

  1. International Poster & Technical Communications Program Committee of SIGGRAPH Asia 2021
  2. International Program Committee of Computational Visual Media 2021
  3. International Program Committee of Computational Visual Media 2019
  4. International Program Committee of NICOGRAPH International 2019
  5. International Program Committee of CGI 2019
  6. ACDDE2018 Program Committee
  7. International Program Committee of ACM VRST 2018
  8. International Program Committee of NICOGRAPH International 2018
  9. International Program Committee of CGI 2017
  10. International Program Committee of Pacific Graphics 2016
  11. International Program Committee of NICOGRAPH International 2016
  12. Technical Program Committee of IEVC 2016
  13. International Program Committee of SCCG 2016
  14. Program Commitee of domestic symposium 2016
  15. International Program Committee of SCCG 2015
  16. Program Commitee of domestic symposium 2015
  17. International Program Committee of SCCG 2014
  18. Technical Program Committee of IEVC 2014
  19. Program Commitee of domestic symposium 2014
  20. International Program Committee of SCCG 2013
  21. Financial Chair of NICOGRAPH International 2012
  22. International Program Committee of SCCG 2011

Reviewer Experience (Selected):

  1. SIGGRAPH
  2. SIGGRAPH Asia
  3. Eurographics
  4. Pacific Graphics
  5. IEEE Transactions on Computer Graphics and Visualization (TVCG)
  6. Computer Graphics Forum
  7. The Visual Computer

Personal Info:


Last modified: September 17th, 2024.